/* * jQuery UI Effects 1.7 * * Copyright (c) 2009 AUTHORS.txt (http://jqueryui.com/about) * Dual licensed under the MIT (MIT-LICENSE.txt) * and GPL (GPL-LICENSE.txt) licenses. * * http://docs.jquery.com/UI/Effects/ */;jQuery.effects || (function($) {$.effects = {        version: "1.7",        // Saves a set of properties in a data storage        save: function(element, set) {                for(var i=0; i < set.length; i++) {                        if(set[i] !== null) element.data("ec.storage."+set[i], element[0].style[set[i]]);                }        },        // Restores a set of previously saved properties from a data storage        restore: function(element, set) {                for(var i=0; i < set.length; i++) {                        if(set[i] !== null) element.css(set[i], element.data("ec.storage."+set[i]));                }        },        setMode: function(el, mode) {                if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle                return mode;        },        getBaseline: function(origin, original) { // Translates a [top,left] array into a baseline value                // this should be a little more flexible in the future to handle a string & hash                var y, x;                switch (origin[0]) {                        case 'top': y = 0; break;                        case 'middle': y = 0.5; break;                        case 'bottom': y = 1; break;                        default: y = origin[0] / original.height;                };                switch (origin[1]) {                        case 'left': x = 0; break;                        case 'center': x = 0.5; break;                        case 'right': x = 1; break;                        default: x = origin[1] / original.width;                };                return {x: x, y: y};        },        // Wraps the element around a wrapper that copies position properties        createWrapper: function(element) {                //if the element is already wrapped, return it                if (element.parent().is('.ui-effects-wrapper'))                        return element.parent();                //Cache width,height and float properties of the element, and create a wrapper around it                var props = { width: element.outerWidth(true), height: element.outerHeight(true), 'float': element.css('float') };                element.wrap('<div class="ui-effects-wrapper" style="font-size:100%;background:transparent;border:none;margin:0;padding:0"></div>');                var wrapper = element.parent();                //Transfer the positioning of the element to the wrapper                if (element.css('position') == 'static') {                        wrapper.css({ position: 'relative' });                        element.css({ position: 'relative'} );                } else {                        var top = element.css('top'); if(isNaN(parseInt(top,10))) top = 'auto';                        var left = element.css('left'); if(isNaN(parseInt(left,10))) left = 'auto';                        wrapper.css({ position: element.css('position'), top: top, left: left, zIndex: element.css('z-index') }).show();                        element.css({position: 'relative', top: 0, left: 0 });                }                wrapper.css(props);                return wrapper;        },        removeWrapper: function(element) {                if (element.parent().is('.ui-effects-wrapper'))                        return element.parent().replaceWith(element);                return element;        },        setTransition: function(element, list, factor, value) {                value = value || {};                $.each(list, function(i, x){                        unit = element.cssUnit(x);                        if (unit[0] > 0) value[x] = unit[0] * factor + unit[1];                });                return value;        },        //Base function to animate from one class to another in a seamless transition        animateClass: function(value, duration, easing, callback) {                var cb = (typeof easing == "function" ? easing : (callback ? callback : null));                var ea = (typeof easing == "string" ? easing : null);                return this.each(function() {                        var offset = {}; var that = $(this); var oldStyleAttr = that.attr("style") || '';                        if(typeof oldStyleAttr == 'object') oldStyleAttr = oldStyleAttr["cssText"]; /* Stupidly in IE, style is a object.. */                        if(value.toggle) { that.hasClass(value.toggle) ? value.remove = value.toggle : value.add = value.toggle; }                        //Let's get a style offset                        var oldStyle = $.extend({}, (document.defaultView ? document.defaultView.getComputedStyle(this,null) : this.currentStyle));                        if(value.add) that.addClass(value.add); if(value.remove) that.removeClass(value.remove);                        var newStyle = $.extend({}, (document.defaultView ? document.defaultView.getComputedStyle(this,null) : this.currentStyle));                        if(value.add) that.removeClass(value.add); if(value.remove) that.addClass(value.remove);                        // The main function to form the object for animation                        for(var n in newStyle) {                                if( typeof newStyle[n] != "function" && newStyle[n] /* No functions and null properties */                                && n.indexOf("Moz") == -1 && n.indexOf("length") == -1 /* No mozilla spezific render properties. */                                && newStyle[n] != oldStyle[n] /* Only values that have changed are used for the animation */                                && (n.match(/color/i) || (!n.match(/color/i) && !isNaN(parseInt(newStyle[n],10)))) /* Only things that can be parsed to integers or colors */                                && (oldStyle.position != "static" || (oldStyle.position == "static" && !n.match(/left|top|bottom|right/))) /* No need for positions when dealing with static positions */                                ) offset[n] = newStyle[n];                        }                        that.animate(offset, duration, ea, function() { // Animate the newly constructed offset object                                // Change style attribute back to original. For stupid IE, we need to clear the damn object.                                if(typeof $(this).attr("style") == 'object') { $(this).attr("style")["cssText"] = ""; $(this).attr("style")["cssText"] = oldStyleAttr; } else $(this).attr("style", oldStyleAttr);                                if(value.add) $(this).addClass(value.add); if(value.remove) $(this).removeClass(value.remove);                                if(cb) cb.apply(this, arguments);                        });                });        }};function _normalizeArguments(a, m) {        var o = a[1] && a[1].constructor == Object ? a[1] : {}; if(m) o.mode = m;        var speed = a[1] && a[1].constructor != Object ? a[1] : (o.duration ? o.duration : a[2]); //either comes from options.duration or the secon/third argument                speed = $.fx.off ? 0 : typeof speed === "number" ? speed : $.fx.speeds[speed] || $.fx.speeds._default;        var callback = o.callback || ( $.isFunction(a[1]) && a[1] ) || ( $.isFunction(a[2]) && a[2] ) || ( $.isFunction(a[3]) && a[3] );        return [a[0], o, speed, callback];       }//Extend the methods of jQuery$.fn.extend({        //Save old methods        _show: $.fn.show,        _hide: $.fn.hide,        __toggle: $.fn.toggle,        _addClass: $.fn.addClass,        _removeClass: $.fn.removeClass,        _toggleClass: $.fn.toggleClass,        // New effect methods        effect: function(fx, options, speed, callback) {                return $.effects[fx] ? $.effects[fx].call(this, {method: fx, options: options || {}, duration: speed, callback: callback }) : null;        },        show: function() {                if(!arguments[0] || (arguments[0].constructor == Number || (/(slow|normal|fast)/).test(arguments[0])))                        return this._show.apply(this, arguments);                else {                        return this.effect.apply(this, _normalizeArguments(arguments, 'show'));                }        },        hide: function() {                if(!arguments[0] || (arguments[0].constructor == Number || (/(slow|normal|fast)/).test(arguments[0])))                        return this._hide.apply(this, arguments);                else {                        return this.effect.apply(this, _normalizeArguments(arguments, 'hide'));                }        },        toggle: function(){                if(!arguments[0] || (arguments[0].constructor == Number || (/(slow|normal|fast)/).test(arguments[0])) || (arguments[0].constructor == Function))                        return this.__toggle.apply(this, arguments);                else {                        return this.effect.apply(this, _normalizeArguments(arguments, 'toggle'));                }        },        addClass: function(classNames, speed, easing, callback) {                return speed ? $.effects.animateClass.apply(this, [{ add: classNames },speed,easing,callback]) : this._addClass(classNames);        },        removeClass: function(classNames,speed,easing,callback) {                return speed ? $.effects.animateClass.apply(this, [{ remove: classNames },speed,easing,callback]) : this._removeClass(classNames);        },        toggleClass: function(classNames,speed,easing,callback) {                return ( (typeof speed !== "boolean") && speed ) ? $.effects.animateClass.apply(this, [{ toggle: classNames },speed,easing,callback]) : this._toggleClass(classNames, speed);        },        morph: function(remove,add,speed,easing,callback) {                return $.effects.animateClass.apply(this, [{ add: add, remove: remove },speed,easing,callback]);        },        switchClass: function() {                return this.morph.apply(this, arguments);        },        // helper functions        cssUnit: function(key) {                var style = this.css(key), val = [];                $.each( ['em','px','%','pt'], function(i, unit){                        if(style.indexOf(unit) > 0)                                val = [parseFloat(style), unit];                });                return val;        }});/* * jQuery Color Animations * Copyright 2007 John Resig * Released under the MIT and GPL licenses. */// We override the animation for all of these color styles$.each(['backgroundColor', 'borderBottomColor', 'borderLeftColor', 'borderRightColor', 'borderTopColor', 'color', 'outlineColor'], function(i,attr){                $.fx.step[attr] = function(fx) {                                if ( fx.state == 0 ) {                                                fx.start = getColor( fx.elem, attr );                                                fx.end = getRGB( fx.end );                                }                                fx.elem.style[attr] = "rgb(" + [                                                Math.max(Math.min( parseInt((fx.pos * (fx.end[0] - fx.start[0])) + fx.start[0],10), 255), 0),                                                Math.max(Math.min( parseInt((fx.pos * (fx.end[1] - fx.start[1])) + fx.start[1],10), 255), 0),                                                Math.max(Math.min( parseInt((fx.pos * (fx.end[2] - fx.start[2])) + fx.start[2],10), 255), 0)                                ].join(",") + ")";                        };});// Color Conversion functions from highlightFade// By Blair Mitchelmore// http://jquery.offput.ca/highlightFade/// Parse strings looking for color tuples [255,255,255]function getRGB(color) {                var result;                // Check if we're already dealing with an array of colors                if ( color && color.constructor == Array && color.length == 3 )                                return color;                // Look for rgb(num,num,num)                if (result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(color))                                return [parseInt(result[1],10), parseInt(result[2],10), parseInt(result[3],10)];                // Look for rgb(num%,num%,num%)                if (result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(color))                                return [parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55];                // Look for #a0b1c2                if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(color))                                return [parseInt(result[1],16), parseInt(result[2],16), parseInt(result[3],16)];                // Look for #fff                if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(color))                                return [parseInt(result[1]+result[1],16), parseInt(result[2]+result[2],16), parseInt(result[3]+result[3],16)];                // Look for rgba(0, 0, 0, 0) == transparent in Safari 3                if (result = /rgba\(0, 0, 0, 0\)/.exec(color))                                return colors['transparent'];                // Otherwise, we're most likely dealing with a named color                return colors[$.trim(color).toLowerCase()];}function getColor(elem, attr) {                var color;                do {                                color = $.curCSS(elem, attr);                                // Keep going until we find an element that has color, or we hit the body                                if ( color != '' && color != 'transparent' || $.nodeName(elem, "body") )                                                break;                                attr = "backgroundColor";                } while ( elem = elem.parentNode );                return getRGB(color);};// Some named colors to work with// From Interface by Stefan Petre// http://interface.eyecon.ro/var colors = {        aqua:[0,255,255],        azure:[240,255,255],        beige:[245,245,220],        black:[0,0,0],        blue:[0,0,255],        brown:[165,42,42],        cyan:[0,255,255],        darkblue:[0,0,139],        darkcyan:[0,139,139],        darkgrey:[169,169,169],        darkgreen:[0,100,0],        darkkhaki:[189,183,107],        darkmagenta:[139,0,139],        darkolivegreen:[85,107,47],        darkorange:[255,140,0],        darkorchid:[153,50,204],        darkred:[139,0,0],        darksalmon:[233,150,122],        darkviolet:[148,0,211],        fuchsia:[255,0,255],        gold:[255,215,0],        green:[0,128,0],        indigo:[75,0,130],        khaki:[240,230,140],        lightblue:[173,216,230],        lightcyan:[224,255,255],        lightgreen:[144,238,144],        lightgrey:[211,211,211],        lightpink:[255,182,193],        lightyellow:[255,255,224],        lime:[0,255,0],        magenta:[255,0,255],        maroon:[128,0,0],        navy:[0,0,128],        olive:[128,128,0],        orange:[255,165,0],        pink:[255,192,203],        purple:[128,0,128],        violet:[128,0,128],        red:[255,0,0],        silver:[192,192,192],        white:[255,255,255],        yellow:[255,255,0],        transparent: [255,255,255]};/* * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/ * * Uses the built in easing capabilities added In jQuery 1.1 * to offer multiple easing options * * TERMS OF USE - jQuery Easing * * Open source under the BSD License. * * Copyright 2008 George McGinley Smith * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the author nor the names of contributors may be used to endorse * or promote products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. **/// t: current time, b: begInnIng value, c: change In value, d: duration$.easing.jswing = $.easing.swing;$.extend($.easing,{        def: 'easeOutQuad',        swing: function (x, t, b, c, d) {                //alert($.easing.default);                return $.easing[$.easing.def](x, t, b, c, d);        },        easeInQuad: function (x, t, b, c, d) {                return c*(t/=d)*t + b;        },        easeOutQuad: function (x, t, b, c, d) {                return -c *(t/=d)*(t-2) + b;        },        easeInOutQuad: function (x, t, b, c, d) {                if ((t/=d/2) < 1) return c/2*t*t + b;                return -c/2 * ((--t)*(t-2) - 1) + b;        },        easeInCubic: function (x, t, b, c, d) {                return c*(t/=d)*t*t + b;        },        easeOutCubic: function (x, t, b, c, d) {                return c*((t=t/d-1)*t*t + 1) + b;        },        easeInOutCubic: function (x, t, b, c, d) {                if ((t/=d/2) < 1) return c/2*t*t*t + b;                return c/2*((t-=2)*t*t + 2) + b;        },        easeInQuart: function (x, t, b, c, d) {                return c*(t/=d)*t*t*t + b;        },        easeOutQuart: function (x, t, b, c, d) {                return -c * ((t=t/d-1)*t*t*t - 1) + b;        },        easeInOutQuart: function (x, t, b, c, d) {                if ((t/=d/2) < 1) return c/2*t*t*t*t + b;                return -c/2 * ((t-=2)*t*t*t - 2) + b;        },        easeInQuint: function (x, t, b, c, d) {                return c*(t/=d)*t*t*t*t + b;        },        easeOutQuint: function (x, t, b, c, d) {                return c*((t=t/d-1)*t*t*t*t + 1) + b;        },        easeInOutQuint: function (x, t, b, c, d) {                if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;                return c/2*((t-=2)*t*t*t*t + 2) + b;        },        easeInSine: function (x, t, b, c, d) {                return -c * Math.cos(t/d * (Math.PI/2)) + c + b;        },        easeOutSine: function (x, t, b, c, d) {                return c * Math.sin(t/d * (Math.PI/2)) + b;        },        easeInOutSine: function (x, t, b, c, d) {                return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;        },        easeInExpo: function (x, t, b, c, d) {                return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;        },        easeOutExpo: function (x, t, b, c, d) {                return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;        },        easeInOutExpo: function (x, t, b, c, d) {                if (t==0) return b;                if (t==d) return b+c;                if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;                return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;        },        easeInCirc: function (x, t, b, c, d) {                return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;        },        easeOutCirc: function (x, t, b, c, d) {                return c * Math.sqrt(1 - (t=t/d-1)*t) + b;        },        easeInOutCirc: function (x, t, b, c, d) {                if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;                return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;        },        easeInElastic: function (x, t, b, c, d) {                var s=1.70158;var p=0;var a=c;                if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;                if (a < Math.abs(c)) { a=c; var s=p/4; }                else var s = p/(2*Math.PI) * Math.asin (c/a);                return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;        },        easeOutElastic: function (x, t, b, c, d) {                var s=1.70158;var p=0;var a=c;                if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;                if (a < Math.abs(c)) { a=c; var s=p/4; }                else var s = p/(2*Math.PI) * Math.asin (c/a);                return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;        },        easeInOutElastic: function (x, t, b, c, d) {                var s=1.70158;var p=0;var a=c;                if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);                if (a < Math.abs(c)) { a=c; var s=p/4; }                else var s = p/(2*Math.PI) * Math.asin (c/a);                if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;                return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;        },        easeInBack: function (x, t, b, c, d, s) {                if (s == undefined) s = 1.70158;                return c*(t/=d)*t*((s+1)*t - s) + b;        },        easeOutBack: function (x, t, b, c, d, s) {                if (s == undefined) s = 1.70158;                return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;        },        easeInOutBack: function (x, t, b, c, d, s) {                if (s == undefined) s = 1.70158;                if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;                return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;        },        easeInBounce: function (x, t, b, c, d) {                return c - $.easing.easeOutBounce (x, d-t, 0, c, d) + b;        },        easeOutBounce: function (x, t, b, c, d) {                if ((t/=d) < (1/2.75)) {                        return c*(7.5625*t*t) + b;                } else if (t < (2/2.75)) {                        return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;                } else if (t < (2.5/2.75)) {                        return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;                } else {                        return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;                }        },        easeInOutBounce: function (x, t, b, c, d) {                if (t < d/2) return $.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;                return $.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;        }});/* * * TERMS OF USE - EASING EQUATIONS * * Open source under the BSD License. * * Copyright 2001 Robert Penner * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the author nor the names of contributors may be used to endorse * or promote products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */})(jQuery);